José Miguel Sierra
José Miguel Sierra
Environment Artist
San Sebastian / Donosti, Spain

About

3D Artist focused on videogames.

My goal is to work in a professional studio where I can develop creative projects. I am eager to learn, grow and expand beyond my art discipline. With regard to my personals skills I am resolutive, self-motivated, polyvalent and adaptable. I am always trying to give that little extra touch that changes something good into something great.

Skills

3D ModelingEnvironment ModelingProp ModelingUV MappingTexture BakingPBR Texturing

Software proficiency

Maya
Maya
3ds Max
3ds Max
Blender
Blender
Cinema 4D
Cinema 4D
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag

Productions

  • Ic3
    • Mobile Game
      Ice Sream 3
    • Year
      2020
    • Role
      Environment Artist / Prop Artist
    • Company
      Keplerians
  • Descarga
    • Video Game
      Ashes of Creation
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Streamline Studios
  • Car%c3%a1tula consolasp
    • Video Game
      Song of Horror
    • Year
      2019
    • Role
      Environment / Prop Artist
    • Company
      Protocol Games
  • Ghostracing
    • Video Game
      Ghost Racing: Formula E
    • Year
      2018
    • Role
      3D Artist
    • Company
      Virtually Live
  • Capture
    • Mobile Game
      Tank Battle 3D: Desert Titans
    • Year
      2015
    • Role
      3D Artist
    • Company
      Kitmaker Entertainment
  • Image
    • Mobile Game
      Fist of Jesus: The bloody gospel of Judas
    • Year
      2014
    • Role
      Level Designer
    • Company
      Mutant Games

Experience

  • Environment Artist at Josemiguelsierra.com
    San Sebastián, Spain
    April 2020 - Present

    I am doing freelancing as environment and prop artist for videogames.

    Blocking

    Lowpoly /Highpoly

    Bake / Texturing

    Implementation in Unity and UE4

    Lighting

    Optimization

  • Environment Artist at Keplerians (Etorki Games)
    Irun, Spain
    January 2020 - April 2020

    Modeling and texturing environments and props in Unity for mobile games.

  • 3D Artist at Virtually live
    Malaga, Spain
    January 2019 - January 2020

    Modeling, texturing and implementation props and environment in Unity for mobile, PC, and VR game.

  • Environment Artist at Streamline Studios
    Kuala Lumpur, Malaysia
    September 2018 - November 2018

    Modeling environments, props and UE4 implementation for AAA games.

  • 3D Artist at Virtually Live
    Malaga, Spain
    April 2018 - September 2018

    Modeling, texturing and implementation props and enviroment in Unity for mobile, PC, and VR game.

  • Environment / Prop Artist at BadLand Games / Protocol Games
    Madrid, Spain
    February 2016 - July 2017

    Working for Protocol Games on "Song of Horror"

    Modelling and texturing assets/props and part of environment from concept and references .

  • 3D Artist at Thematic Land
    Palma de Mallorca, Spain
    August 2014 - October 2014

    Modelling 3D for render.

  • 3D Artist at Kitmaker Entertainment
    Palma de Mallorca, Spain
    July 2014 - August 2014

    Low Poly Models and Hand Painted Textures.

  • Level Design at Mutant Games
    Palma de Mallorca, Spain
    March 2014 - May 2014

    Fist Of Jesus

    Mobile Game in Unity3D where I have made a big part of level design.